Blender and git seems like working exceptionally well together!
I took some tests with hundred of megabyte files and versioned these several times.. the result was a git folder of just a couple of MB... and sometime even lighter then before committing!
from test to test I run a
git gc for the garbage collection...
I also took some tests on merging and apparently It handles (for simple tasks like materials modification and new objects creation/deletation) the thing pretty well!
so my question is...
how's that git works so well with Blender? Is something in the code? It's because of python... anything else? =]
tested with git 2.17.0-1 and blender 2.79.b-5