I need to animate a hinge mechanism with multiple other dynamic hinge joints following in sequence to the original.
I have no problem animating the first hinge mechanism.
However, when I add more hinge constraints to the original mesh,
the animation breaks apart like so.
Things I have tried:
Altering rigid body collision settings.
Altering the angle of the empty containing the rigid body relationship.
Altering the parent relationships amongst the objects involved.
Files
MULTI_HINGE OBJECT
https://drive.google.com/open?id=10gEugUDgIC-xrCC2Y8tFyysSu2gT5tV2
SINGLE HINGE OBJECT
https://drive.google.com/open?id=12kYQTq2pDsGzSlwUroCrDcyR8KYgqJQS
Any insight would be appreciated. Thank you