Thanks in advance to this wonderful community that has helped me a ton on the way. With that preface, here is my problem. I am trying to get the most basic of simulation to work correctly. The top cube is a soft body and the bottom cube is a collision object. I can't get these two objects to interact at all. I have tried adding a collision modifier to the soft body cube (in addition to the soft body modifier). The soft body cube also doesn't have the soft body goal (as I am trying to get a bouncing effect where the cube bounces off of the plane).
The normals of both objects are facing the right direction. I have also played a ton with the inner and outer settings of the collision object to no avail. What're your guys' thoughts?
Below is the beginning of the animation and the end of the animation (where the cube just falls through the surface of the collision object).
Also do you have to bake it before it will interact correctly? I already tried that as well and nothing happened.
I also thought it might have to do with the fact that I had no vertex groups specified on my soft body object. I did, however try subdividing the cube a bunch and still nothing was happening.