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I am making a waterfall/river scene and it will have mist in the air so I want the boulder rocks to look wet (like in the image below). I have tried using the glass shader and glossy shader in multiple setups, but nothing quote looks real (it all just looks like a crumpled metal rock). It seems like no one here on the forum has had any question like that either. Please help. enter image description here

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Instead of using "glossy" or "glass" shaders, turn the roughness of the diffuse material all the way down.

Hope this solved it!

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