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I finished retopology (Shrinkwrap) but i didn't do it very good, Then I used Smart UV Project to unwrap and baked it with cycles render and the results is this

enter image description here

Any idea how i can fix the texture thats white ? or whats causing it?

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  • $\begingroup$ You are in materials mode. try viewing in render mode. Is that any help? $\endgroup$ – corkj Apr 7 '18 at 15:52
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Your Normal map is set to color data. Set it to non-color data.

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