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I have this stick figure kind of guy doing a dance. He is clearly there in solid mode and texture mode:

Solid Mode

Texture Mode

But when I go into render mode or just try to render an image, it's gone:

Render Mode Rendered

I can't for the life of me figure out what inconsequential silly mistake I am making. I probably just need another pair of eyes to look at it.

Here is a link to the .blend file. Don't judge me, I'm trying to teach myself rigging and animation: http://speedy.sh/E9MH4/DANCE-2.blend

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  • $\begingroup$ Is it possible you could upload your .blend or a screenshot of your material setup? I don't see anything in those screenshots which would cause this.. $\endgroup$
    – gandalf3
    May 20, 2014 at 23:30
  • $\begingroup$ Just added a download link. $\endgroup$
    – jemtan990
    May 20, 2014 at 23:38

1 Answer 1

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You have dupliverts (Properties > Object > Duplication) enabled on the armature.

Disable them, and then everything works as expected:

enter image description here

An object with dupliverts enabled renders instances of itself on the vertices of child objects.

As your object has no child objects, it just disappears.

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