First off I am very new to 3D modeling. So please forgive any glaring mistakes.
I am trying to create a scene that simulates satellite imagery using Blender render. When I render any thing but the simplest mesh object like a cube I get black chunks all over the object. However if I move the camera close to the object those spots disappear. The only difference between the cameras is location and focal length. What am I doing wrong. Any help would be greatly appreciated.
Here is my .blend file if it will help. Example