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If I go and do a preview or even do a full render of Wireframe ,RPR will show models that are quads as fully Triangulated .Does anyone have any idea why ?
At first I though it would even do that if a model is full of Tris but it doesn't do that

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    $\begingroup$ All models are always triangulated at render time, viewport or otherwise. Triangles are the only thing a computer can draw, regardless of what the editing tools may make you believe. Are you experiencing any issues? $\endgroup$ Mar 26, 2018 at 15:40
  • $\begingroup$ As far as I know or can see ,no issues .After looking at the info panel all I can see is Tris ,so makes sense ,Thanks. $\endgroup$
    – Towik
    Mar 26, 2018 at 15:47

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