I've been trying to figure this out for a while, but I'm kind of stuck. I have an Object Instancer that duplicates an object a random number of times (between 5 and 30)
I want to have this number to stay constant for x amount of time before resetting (0) and then chooses a new random number.
I've gotten as far as to have the number of instances change every x frames (see attached Tree Node), but I can't figure out how to make it go to 0 before picking a new number.
Any help would be greatly appreciated.