I have a modeled person that has an armature and I created a T-Shirt for it in rest position now I need to figure out how to put the shirt on the model in pose mode.
I followed Den Den's instructions and get this:
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this communityI have a modeled person that has an armature and I created a T-Shirt for it in rest position now I need to figure out how to put the shirt on the model in pose mode.
I followed Den Den's instructions and get this:
I ended up just putting the armature into pose position and readjusting the vertices to make the shirt fit onto the model.
You can do this: Create one more mesh enveloping your character and T-Shirt. (or T-Shirt only) Next, you Transfer Weights to this mesh Then, with MeshDeform modifier, you bind the body of the character and the T-Shirt (or T-Shirt only)
Delete all the existing vertex groups/armature mods from the shirt and put the character in it's default pose position. Apply the Mirror Modifier if present. Then follow these steps: