I would like to use vertex colors to paint an extruded line set but do not succeed to do it.
Then when I import this X3D file into Blender, I get these three fields :--
- Shape_IndexdedFaceSet (for ship panels)
- Shape_IndexdedFaceSet.001 (for free surface)
- Shape_IndexdedLineSet (for ship lines : tower)
I have no problem to show vertex colors on the FaceSet (using an attribute and material output in cycles rendering mode) but the same does'nt work for the Bevel extruded LineSet (cf. picture below where the lines remain desperately black).
Any idea how to do that ? Is there a hidden option I missed ?