0
$\begingroup$

I'm trying to make a game with some aspects similar to octodad but for this to work I need something that will allow me to move my characters foot in the direction I chose with a key input, it may seem simple but I'm a bit of a noob.

$\endgroup$
1
  • $\begingroup$ Are you asking about how to use the Blender game engine? $\endgroup$
    – Yunnosch
    Mar 20 '18 at 17:01
0
$\begingroup$

I am new as well. But i am pretty sure you would not create the event in blender, but a game engine.

To explain, in Blender you would create an animation of, lets say a swinging sword, and save that animation to your model.

Now that your model has an animation you would load your model into a game engine (such as Unity or UE4) and in the game engine you would setup your input handler (When i click, play swinging sword animation)

Like I said, I am new as well so I probably need someone to confirm.

$\endgroup$
2
  • $\begingroup$ They already know they need the game engine - the question is tagged with 'game-engine'. $\endgroup$ Mar 20 '18 at 16:49
  • $\begingroup$ Well alright then ... $\endgroup$
    – Kyle Brown
    Mar 20 '18 at 17:32
0
$\begingroup$

i figured it out, all i needed to do was put a copy location constrsaint on an empty and map that empties movement to my key (;

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.