So, I made an object with multiple objects overlapping each other. Now I want to join everything in one unique object, without overlapping parts.
For example, this cool guy:
If I active the wireframe view, we can see overlapping parts:
And what I want is this:
I made this example using the Boolean Modifier with Union, but it doesn't work with more complex objects, like this one:
Where the cube is an object, and the cylinder another. Union just goes crazy, maybe for the overlap at top.
In resume, what I want is a way to take the shape of a group of objects, and apply it to a new object, avoiding internal overlappings.
Sorry for bad english, I hope you understands.
Thanks in advance!