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This is my first question! :D I'm ultra noob! but I'm getting better and better.

So: I want to change the angle of the pivot of this object.

1 Is like this now.

2 But when I want make a scale in X axis, this is happend.

3 So I belive that is one solution is change the axis like this for the scale thing... right?

How I can do that!

Thanks!

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  1. Let's you have this setup here, similar to yours:

    enter image description here Cylinder fits 2 cubes, but it's orientation is broken. And you want to fix it.

  2. Create a Custom Transform Orientation. For this simple example: select the edge you want to align, press CtrlAltSpace or find it at bottom of the N-Panel.

    You will have a new transform orientation that fits to geometry:

    enter image description here

  3. Now you can use this transform orientation for scale your object. But If you want to align object itself, move next.

  4. In object Mode select cylinder, and press ShiftS -> Cursor to Selected

  5. Create empty then press Object -> Transform -> Align to transform Orientation.

  6. Parent cylinder to the empty CtrlP.

  7. Clear empty's orientation AltR. Cylinder will follow empty and will rotate with it like this:

    enter image description here

  8. Unparent cylinder AltP -> Clear and keep transform.

  9. Apply rotation to cylinder AltA -> Rotation

  10. Rotate cylinder back ( Object -> Transform -> Align to transform Orientation. )

enter image description here

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  • $\begingroup$ YOU ARE THE BEST! :* $\endgroup$ – RogerVR Dec 14 '18 at 23:16

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