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Is there anyone that could tell me or point me in the right direction on how can I use/create proper lighting with Radeon ProRender.

I want to create objects that will be emissive/emission ,I'm kinda not sure how to do it properly ,so again I am asking for some helping hand

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I guess you should refer to Radeon ProRender user guide, for a start...

The RPR EMISSIVE material should be what you are looking for...

enter image description here

To get RBR support, I suggest to refer to the specific RBR for Blender support page

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  • $\begingroup$ Hey there. Well I read the PDF ,not the whole thing but the stuff I had trouble with ,there was no mention of what i needed ,I have no troubles assigning Materials ,or using node editor to make a material but I am having troubles with the Emissive materials on surfaces ,since its really hard to do it ,since I have no info on size / intensity . I hope you understand my problem . $\endgroup$ – Towik Mar 17 '18 at 16:26

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