Sorry if the title is misleading. I really dont know how to ask this properly so I'll add a lot of pictures to try to explain.
I'm trying to recreate Excalibur, and I'm stuck at this for a while. I'll call the blade mesh 1. I'll call the crest (flat mesh) mesh 2. I want mesh 2 to "bend", or let's say "wrap" around the mesh 1. So, it will be the same thickness and its gonna bend around the blade. Here's some pics, and I'll also leave the .blend file if I still couldnt explain well :/
I know this is a question board, but if you download the blend file, I would be very happy if you give me some feedback.
In picture 3, the top one is the flat mesh, and below that one is the "curve" that I want it to bend around.