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Is there a way to smooth those „cubes“ into straight line? I’m still new to blender.

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Select the face and make vertex group. Add a Smooth modifier and in the vertex group below select the group. Increase the factor above. In the tool shelf click on smooth shading.

enter image description here

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  • $\begingroup$ That's so cool thank you for the answer i didn't know something like that existed :D $\endgroup$ – Adam01 Mar 13 '18 at 7:45
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I didn't exactly understand your desired result, but you could maybe use "to sphere", to get something like this:

enter image description here

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  • $\begingroup$ thank you so much i didn't know there was an option to sphere $\endgroup$ – Adam01 Mar 13 '18 at 7:42

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