I want to plastic type gloss and reflection of light on it. Please help to add those effect.
- Add a glossy Shader (with roughness: 0)
- Add Mix Node to combine the material
- Assign factor of mix node according your need (the more fac creates more gloss!)
- Add a show light which will be reflected on your model.
- Play around the position of your mesh light so you can get good angle of reflection.