I have a real picture containing an object. I have the same object as a mesh but with no texture. On the picture: I know the coordinate of the camera, and a few points matching some vertex of the mesh. Is it possible in blender (python?) to recreate the real world (position the mesh object/Camera in the same position as in the picture) and then project the picture to recreate the texture of the object?
Equivalent to Cinema 4D: Texture->frontal then bake texture on object.