I am trying to get the vertex that is highlighted and the two on it's left side and right side to be curved as seen with many of the ones done on the left. I have been manually doing it but I feel as though there should be an easier way to make more perfect curves.
I have tried using a bezel but when doing so it doesn't ever do anything.
I was also tried creating a path and then joining the two objects but that gave me the error "no mesh data to join"
How would I go about accomplishing this?