I'm trying to make what is essentually a sun-roof, in that the object lifts up slightly and moves back over the surrounding frame. I figure what I need is a curve and a "clamp to" constraint, but it is not clear to me the proper way to implement this. Whenever I get to the part after I select the target curve, my sunroof object jumps elsewhere. I have yet to find the combination of the below where I get satisfactory results. I have tried:
- Making sure the origins are the same for a curve and object
- Using a bone to follow the curve (with the idea of attaching the bone to the object
- applying all transforms to the object, curve and bones
- Watching a lot of vidoes that didn't provide the information I am looking for.
My end goal is to rig up this sunroof in an array and be able to control their position all from a "control nob" empty.