0
$\begingroup$

Firstly, I dont have that much experience with blender or 3d modelling. Im making a character for a unity project and would like to know if my model should only be made up of quads or is it ok to have some tris in it as well.

I only ask because I've been ending up with a few tris when I'm near to completing the model.

Also what are some ways of converting tris to quads manually. I have used the "tris to quads" option without success.

Thanks for the help.

$\endgroup$
2

1 Answer 1

1
$\begingroup$

Unity only struggles with N-gons, which are polygons made of 5 or more vertices, so you shouldn't have problems if you have some triangles in your model.

$\endgroup$
2
  • $\begingroup$ Thanks, I actually searched a lot online and couldn't find a clear answer. $\endgroup$
    – Hozeis
    Commented Mar 6, 2018 at 17:43
  • $\begingroup$ No problem, I didn't find it on the internet either, a videogame design teacher told me that. $\endgroup$
    – Nobinberg
    Commented Mar 8, 2018 at 10:35

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .