Firstly, I dont have that much experience with blender or 3d modelling. Im making a character for a unity project and would like to know if my model should only be made up of quads or is it ok to have some tris in it as well.
I only ask because I've been ending up with a few tris when I'm near to completing the model.
Also what are some ways of converting tris to quads manually. I have used the "tris to quads" option without success.
Thanks for the help.