I am making a rigid body physics simulation with Catapult supported by a Hinge. A Cube with a substantial mass drops on the catapult which also has substantial mass. I am expecting the catapult to rotate as the cube drops on it. But the catapult doesn't budge an inch! The Hinge does part of the job by holding itself & the catapult in place.
What am I doing wrong for the catapult to perform real physics ? Thank you for the help the Blender community stars may provide!
Problem areas identified with the above animation: The Constraint Axis & Hinge physics configuration needed correction. Also, no object in the simulation is to be set as animated if physics has to take effect.