I recently exported one of the Dota 2 characters after applying all the displacement masks to give all the skin and scale textures to the character. The whole character was divided into 6 parts and each part has to b subdivided and then the displacement has to b applied to give better effects. I worked on Pudge and after all the tweaking the stl file exported was of 1.8GB, yeah GB, What to do , none of the 3D printing services around me are able to open or print the file , it taking too ling to even open and in most cases the 3D printer software crashes.
Even blender is not responding when importing the same stl file