# How do I select all vertices in edit mode?

What's the tool I need to use to select all vertices? I'm making a horn, and need to select all vertices in the Bezier curves to then put a cylinder around them.

press A twice

If you want a simple horn shape you can use the Data>Geometry>Bevel slider in the Properties of the BezierCurve to give you curve depth. Be sure to set the Shape>Fill to Full, increase the Geometry>Bevel above 0 to give it depth, and increase the Geometry>Resolution to make it more rounded:

You can then press Alt+S to scale the diameter at the vertices.

You could even use a non circular Mesh BezierCurve as Bevel Object, and twist the vertices with Ctrl+T to get a cartoony twisted horn look.

• Can use <kbd>A</kbd> for keyboard key markup. Hit the edit button on any q / a to see markup used. – batFINGER Mar 1 '18 at 18:02
• Thank you @batFINGER, btw, why doesn't the @ work here? – Felix Bode Mar 1 '18 at 18:05
• Yes, the tooltip below the comment says it should work. Or does it work but just doesn't show up as link? – Felix Bode Mar 1 '18 at 18:17
• It notifies the user in their inbox. Too lazy to find, there's docs on it somewhere in tour. Basic rule of thumb, If @b<tab> doesn't autocomplete (to @batFINGER) then it's not required, just las I don't need @FelixBode in this because it is a comment on your answer. – batFINGER Mar 1 '18 at 18:21
• Can I add that A is a toggle. If you have any elements selected on first press it will select none, then all, then none. etc. If nothing is selected on first press it will select all, then none, then all etc. (in latter case hitting twice will go back to selecting none) – batFINGER Mar 1 '18 at 19:04