I have a 3d model of a atlasaurus that I imported to blender as a .obj file and it comes up, but I do not know how to add muscle to the existing static skeleton.
I have searched online and all of the tutorials seem to be for adding muscles on the interior and thus rigging, but I want to add muscles on the exterior. I have the Blender X muscle system add-on, but I do not know how to get the muscle to connect to the skeleton bone.
I hope this is clear, but mainly I am asking how to add muscle on top of the skeleton. Do I have to add "bones" on top of the skeleton in order for it to work?
This is for a comparative anatomy class where we have to make some sort of 3d reconstruction of an animal. I have included an image of the object in blender that I am talking about and that I want to add muscle on top of the skeleton.
Any help would be much appreciated!