I am using simple Metaball objects to create a very simple key-framed animation where two objects collide and "stick" to each other.
The natural elasticity and stickyness of Metaballs makes it very simple and quick to setup an animation. However, I would love for the two shapes to be more "sticky" together, such as the effect you get when you eat melted cheese for example.
Changing Threshold makes the "Joint" area very big and it doesn't look like the desired effect:
This is what I want (without changing object size or distance to each other):
How can two Metaball objects "stick" with each other more than the default setting?