It seems with the PBR materials that some tutorials are using a roughness map. Some say this is an inverted spectacular map but I don't really know that much about it. While is seems that people are using roughness maps I don't know how they are generating them or what programs they are using aside from Substance B2M. If the roughness map seems to be used in Blender then what other programs create a roughness maps?
I don't own Photoshop so that option is out for me.
Thanks