Hello I'm quite new in blender.

I've been working on converting obj sequence to alembic format by using blender.

I've used 'Stop Motion Add-on' and 'obj sequence as shape keys' , but it seems like it's not helpful to export objs as abc format.

I have different obj files per frame. And unfortunately each has different number of vertice. Because of this reason, I guess those add-ons are not suitable on what I am doing.

Any suggestions ???

I've just tried 'ShrinkWarp Modifier' to make the objs as shape keys. It works however I am not satisfied with the mesh made from this modifier...


I'm trying to do something similar. This video might help you. https://youtu.be/Kx4IU8lUCDs?list=PLxQxoABIf8KYi8c_gVqUGSfIUyxX-NrKf

Basically, put a displace modifier with 0 influence on the object you want to export to trick blender into exporting it as an alembic cache properly.

Let me know if you found a different way to do this. I'm still experimenting and trying to find a good workflow.

| improve this answer | |
  • $\begingroup$ Can confirm that this works with the stop motion obj addon. Awesome! Thanks! $\endgroup$ – Joseph Brandenburg Feb 10 '19 at 23:14
  • $\begingroup$ In Blender 2.80, this workaround no longer works with a Displace modifier. Try using an Array Modifier with a "Count" of 1. That worked for me. It didn't preserve textures, though. $\endgroup$ – Justin Mar 10 at 18:36

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.