3
$\begingroup$

Is there a way to create the effect of these long and thin metaball connections in Blender? image of long connections between metaballs

This image is a screen capture from http://paperjs.org/examples/meta-balls/

I Personally haven't had much luck, but I think the way that paper.js does metaballs uses curves instead of a blurred grid.

Anyways, if anyone has an idea on how to do something similar, that would be great.

$\endgroup$
  • 1
    $\begingroup$ Possible duplicate of animatable soft transition between sphere and cylinder $\endgroup$ – Omar Emara Feb 24 '18 at 17:00
  • $\begingroup$ Thanks for the link, although for some reason when I try and connect the instance objects to the transforms output it gives me a "get list element" node. $\endgroup$ – Michael Harmon Feb 26 '18 at 22:15
  • $\begingroup$ after updating animation nodes, no more problems. $\endgroup$ – Michael Harmon Feb 26 '18 at 22:25

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.