I have a walk cycle of a character I created that uses hair strands with dynamics turned on.

I was wondering if it was possible to make the hair dynamics loop along with the animation. Because as of right now, every time the animation loops, the hair physics restart which looks strange.


Have you took a looks at this ?


Might help...

| improve this answer | |
  • $\begingroup$ That seems to be about baking Hair dynamics. That's not really what I'm looking for. I just want to make it loop with the rest of the animation. $\endgroup$ – Pherion Feb 24 '18 at 14:37

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.