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I can't figure out why my purple smoke is rendering (cycles) with these white splotches. Does anyone have any insight? It has very simple material nodes, so I doubt that is the issue here, but I've never used smoke before so I have no idea where to even begin "debugging" it. Thanks.

Render

Nodes

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    $\begingroup$ Please use the edit link at the bottom of your question (i.stack.imgur.com/lXFuK.png) and add more information. We don't know how you set up your project or your textures or render settings. Consider sharing your .blend file (with the images used as textures packed into the file) so that others can inspect it. You can upload it at blend-exchange.giantcowfilms.com and then paste the resulting link as part of your question. $\endgroup$
    – user1853
    Feb 22 '18 at 11:29
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I figured out the issue. My domain was too small and the white was where the smoke was touching the “walls” of it.

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