# Problem with making vertices into mesh

A Blender novice here. I'm trying to make a design of a logo for a project that I'm working on for class. I have the logo designed that is made up of simple vertices. I wanted to make the vertices into solid meshes but I couldn't find the way to do it. I've tried solidifying and skin modifiers but they both deform the design. Are there any other ways to do this? Attached is the logo I made in vertices.

• Those look like edges to me, not vertices. Can't you just enter edit mode, select a pair of edges and press F to add a facet between them? – squeamish ossifrage Feb 14 '18 at 9:31
• One way is to use Alt-c in object mode to convert it into curve type, then set curve Fill to 'Full' and adjust Bevel Depth. – kheetor Feb 14 '18 at 9:35
• I figured it out through the bevel depth, thank you so much kheetor. – StudentGZS Feb 15 '18 at 5:06