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A Blender novice here. I'm trying to make a design of a logo for a project that I'm working on for class. I have the logo designed that is made up of simple vertices. I wanted to make the vertices into solid meshes but I couldn't find the way to do it. I've tried solidifying and skin modifiers but they both deform the design. Are there any other ways to do this? Attached is the logo I made in vertices.Picture_Caputre

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    $\begingroup$ Those look like edges to me, not vertices. Can't you just enter edit mode, select a pair of edges and press F to add a facet between them? $\endgroup$ – squeamish ossifrage Feb 14 '18 at 9:31
  • $\begingroup$ One way is to use Alt-c in object mode to convert it into curve type, then set curve Fill to 'Full' and adjust Bevel Depth. $\endgroup$ – kheetor Feb 14 '18 at 9:35
  • $\begingroup$ I figured it out through the bevel depth, thank you so much kheetor. $\endgroup$ – StudentGZS Feb 15 '18 at 5:06

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