I was trying to simulate an melting ice cube by letting a fluid object (cube) slowly spread in its container. Doing this i ran into some weird glitches.
The glitch that bothers me the most is that the fluid stretches along the x axis until it hits the domains edge. It even goes through obstacles. In this case the fluid domain is close to the size of the pot my ice cube is melting in. If i stretch the domain any further the liquid also extends (only on the x axis tho) until it hits the border of the domain.
This is what i tried so far to solve the problem (nothing really helped):
- Change the fluids volume initialization to shell: This fixed the deformation and stretching of the fluid but made the animation look very unrealistic. Looked more like the ice cube is collapsing instead of melting
- Change the size and shape of the fluid object: This did not show any effect
- Increase the fluids resolution: This did not show any effect