I want to make a low-poly water animation, so I've subdivided and displaced this face to make it look like water:
Now, I want to animate it, like they do in this video:
https://youtu.be/oiX_0QLLDA0?t=55s
Also this:
https://youtu.be/oiX_0QLLDA0?t=1m22s
I tried a wave modifier, but that moves the entire object. Can I just make the individual vertices go up and down separately to create a water effect?