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I am new to blender and attempting to rig up a test model, but while the armature looks fine in Edit Mode, it seems to twist the moment I enter Object Mode.

Armature in Edit Mode

Armature in Object Mode

I thought at first, that it was because I had too many segments, but it happens with even just two segments.

Can anybody alert me as to what I'm doing wrong here?

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  • $\begingroup$ In the Armature Properties Panel, set the skeletal pose to "reset position" to see if the problem is the rig or the pose. this will help isolate the problem. $\endgroup$ – Johnson Martin Feb 9 '18 at 20:15
  • $\begingroup$ @JohnsonMartin No change when I do that. $\endgroup$ – cortillaan Feb 9 '18 at 21:38

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