I’m using the Displace option in the Dynamic Paint modifier to leave an indent from one sphere on another as the first sphere orbits the second. Pretty cool, right? Wrong!
I have Subdivide Surface modifiers cranked way up on both spheres (before the Dynamic Paint). I have also added a Smooth modifier after the Dynamic Paint.
How can I smooth out the ridges you see in the trail left by the metallic sphere?
EDIT: Displace, not Deform
EDIT 2: Sub Steps set to 20, using Volume only on the brush