# Best way to round off the edges in a rectangle [duplicate]

I'm trying to model an indoor football field which is like a hockey rink...

I've been able to add the bevel modifier; but, I've read where there is a better way to accomplish this. Can someone walk me through the steps and help me apply 20 to 32 segments...

I've created the rectangle and placed it in edit mode; but, I'm getting confused as to how to add the bevel to the corners and then knock out the middle of the rectangle for the raised border walls..

Thanks Trey

• can you add some reference images what your looking for – atek Feb 6 '18 at 6:08
• see this link for an image of a hockey rink model... google.com/…: – Trey Braid Feb 6 '18 at 6:16
• Select your verts and press ctrl+shift+B, this will bevel your corners. You can scroll to increase or decrease the divisions. Afterwards us an inset (select face -> I) and drag to create your inner area. – TomTr Feb 6 '18 at 6:17

If i understood the question

Go to edit mode and make the shape rectangular

Come out of the edit mode and Press Ctrl+A Apply rotation & scale

Go to edit mode with the verts selected Press Ctrl+Shift+B Bevel it and scroll to add segments

With the rectangular rounded shape selected. Press I to offset the face

Now select the edge and extrude it and delete the top face. Select the bottom edge and Press F to fill the face

• Your last action (filling the face) results in non manifold geometry. – yann Feb 6 '18 at 12:13
• None of that works for me--- I see no vertices when I go to edit mode... what am I missing...Ive tried holding down control-shift-b all at the same and then one after another and it does nothing.----totally confused as to what I'm doing wrong here...why add a plane--why wouldn't I just add a rectangle and size it right off the bat... – Trey Braid Feb 6 '18 at 15:05
• I was finally able to get the bevel and vertices applied-- is their a simpler way rather than holding down 3 keys and going to the edit mode... – Trey Braid Feb 6 '18 at 15:53
• ok once again after much trial and error i was able to get it to look like yours... how do i go about adding some width to the walls around the rectangle.... – Trey Braid Feb 6 '18 at 16:36
• you mean adding thickness to the walls. If so just add solidify modifier – atek Feb 8 '18 at 6:02