Is it possible to create a node group that asks for a texture, along with other values?

Here is a similar example of materials instead:

enter image description here

Instead of a material, can I make it a texture input instead?

I assume you can only do this with python, and am not sure how to add it with python. Is it possible with just nodes in Blender v. 2.79?

  • $\begingroup$ What about a regular color socket, won't that work for you? It will accet input of any texture node. $\endgroup$ Feb 6 '18 at 1:21
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    $\begingroup$ I want to see how much I can compress the nodes, if at all, into one shader group. $\endgroup$
    – RATIU5
    Feb 6 '18 at 1:34
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    $\begingroup$ Only by using python. In this case you need to have an internal image texture node in the nodetree, and access it through a your custom UI. Read more here: blender.stackexchange.com/questions/67487/… $\endgroup$
    – Secrop
    Feb 6 '18 at 9:41

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