I'm currently getting started with Blender and Substance.
Since i wanted to test my materials on a model, i tried to create a grenade as it has both square and circular shapes. However, exactly this is my problem now.
If i want to join both the bolt (cylinder, top left) and the base (truncated cone, bottom) with the body (cuboid, center) i would have to subdivide the body in many parts, resulting in the grid-like pattern which you can see in the first picture.
Connecting them using tris (2nd pciture) results in less additional geometry, but causes more problems later on; most notably when using the subsurf-modifier.
What is the best way to connect the meshes in this situation?
Thanks for your answers