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I have been sculpting a human head using dynamic topology. I've been primarily sculpting on the right side of the picture below. At some point, the mirror got messed up and shows the eye on the left side incorrectly.

enter image description here

How do I reapply the mirror from the right side of the picture above to the left side?

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2 Answers 2

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If you are using Dyntopo, then just click the "Symmetrize" button under the Dyntopo settings panel. Just make sure that the "Direction" menu is set correctly. The default is "-X to +X". If the side that you want to keep is in the "-X" direction (away from the red arrow on the manipulator) then leave it how it is. If not, change it so that the first direction is the side you want to keep, and the second direction is the side that got messed up. This way, you don't have to leave your workflow and you can stay in Sculpt Mode.

enter image description here

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  • $\begingroup$ Excellent! That fixed my problem very quickly. $\endgroup$ Commented Dec 6, 2016 at 4:17
  • $\begingroup$ Blender 2.83. It was not under that; it was in the [X][Y][Z] button's drop-down menu. Or in in "Symmetry" section of the right drawer menu. $\endgroup$ Commented Jul 1, 2020 at 18:17
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Change to Edit Mode select the whole mesh, hit Spacebar and type Symmetrize, then hit F6 and chose the axis of symmetry.

enter image description here

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