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I guess I'm doing something worng, which others ways it may be unwrapped? enter image description here

if I dont add this seams it would be very streaked, if I do than my UV overlaps.

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  • $\begingroup$ You just need another seam along the edge where that quad is attached (it becomes its own island), or along the "long" quads' attached edges. The bottom line: more seams = less distortion (good), more islands (bad). $\endgroup$
    – JakeD
    Sep 3, 2016 at 17:31

1 Answer 1

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enter image description here

Solved by adding this triangle part to other part of UV. If you have any recommendations would be happy to see them.

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  • $\begingroup$ Would have done it in exactly the same way. Good use of the UV space and no stretching. Depending on the model and its purpose, that's more important than having fewer cuts. $\endgroup$ Sep 3, 2016 at 18:19

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