I'm exporting OBJ wavefront models from blender into my game development, thing is, it's black and white like this:
I presume it's because I don't have the texture.png file associated with this blender export.
Now I'm a noob, and I don't understand blender to it's slightest, but is there a way I can get the associated texture.png with the OBJ that I export at the same time?