How do you make it so something like a pair of glasses stays on a rigged character model in cycles? Whenever I move my character I want the glasses to stay on them. I have tried parenting the object but it just makes it disappear and do a bunch of weird stuff like that.
1 Answer
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You have to parent the glasses to the Head Bone. So then, when the animated character moves, the glasses move with the head.
So first, select the Glasses, then Shift+RMBto select the armature. Then go into Pose mode of the armature and select only the head bone. After that, press Ctrl+P to parent the Object to Selected Bone