I'm adding the wave dynamic paint to the roman numerals XX, but the waves are shapes very peculiar, is there a way to fix this?, if so, what will it look as bad fully rendered?
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4$\begingroup$ Text objects have terrible topology, you need some nice even topology for any type of deformation. See my answer here. $\endgroup$– PGmathNov 24, 2015 at 20:18
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1$\begingroup$ A grid-shaped topology like PGmath suggested would definitely be an improvement. I think insetting will give you the best results though. See this. $\endgroup$– MentalistNov 25, 2015 at 0:39
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I figured it out, I used re-mesh to give the text objects more topology.