How can I uniformly divide a plane into even segments?
I am hoping to split a 2D rectangular plane into a series of smaller rectangles along its long horizontal axis before animating each individual piece differently.
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$\begingroup$ related blender.stackexchange.com/questions/23821/… $\endgroup$– zeffiiSep 9, 2015 at 19:16
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$\begingroup$ Related: All Faces to Individual Objects $\endgroup$– DavidSep 9, 2015 at 20:07
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1 Answer
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- With your 2D plane selected, enter edit mode with TAB.
- Move your mouse along one of the long edges.
- Hit CTRL+R.
- Roll your mouse wheel until you see the correct number of cuts (in purple).
- Click the left mouse button.
- Click the right mouse button.
Your plane will now be subdivided into equal parts.
You can now separate them into individual objects by selecting each one in turn (in face select mode) then hitting P then ENTER.
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$\begingroup$ Or if you are looking to split into 100s or 1000s.. start with one section, add an array modifier for how many sections you want, apply the modifier, then edit hit P , choose separate by parts. $\endgroup$ Sep 9, 2015 at 19:25