I have a character with a riggified armature.
I added a sword to its hand. The sword has a bone attached to it.
I added a "child of "constraint on that sword bone. The target is the character's metarig and the bone targetted is the right hand bone.
When selecting the metarig, in pose mode, if I move the hand, the sword will move accordingly. Eg with a rotation:
However, when selecting the rig, in pose mode, moving the hand won't affect the sword, whereas I would expect the sword to follow.
Any idea on what I am getting wrong?
Here is a link to my blender file in case it helps: https://drive.google.com/file/d/1V_9jYf4NxqcltW-dOrMjVm11PDAizgDI/view?usp=sharing
Thank you