In the Donut tutorial, v4, Part 5 on Shading, after we set up the nodes in the shader, we switch to Texture Paint, set the base color to a new image texture, and then use the color picker to set its color. I used the numeric values that I had previously set for the donut, but the resulting color is very different.
Here is the original color that I set for the donut:
Here is the color picker in Texture Paint set with the same numeric values:
And here is the donut in Texture Paint set with that color, after clicking "OK" in the previous picture:
I have two questions:
- Why are the two colors set with the same numeric values so different?
- After clicking "OK" in the second picture above, I don't see a place pull up that color picker again to change the color. How do I change the color of the image texture named "Donut base"?