Is there any way to mirror/symmetrize curve in object A along X axis to get the result with B.
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$\begingroup$ Do you mean procedurally? There must be a reason that extruding to the right and deleting on the left isn't good enough? $\endgroup$– Robin Betts ♦Commented Feb 5, 2023 at 18:47
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1$\begingroup$ yeah i can do it manually no problem , was just wondering if there is any way to do it using mirror. plus sometimes the geometry you want to project is not a simple as in this case. $\endgroup$– BlendingInCommented Feb 5, 2023 at 19:08
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1 Answer
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Though it's hard to imagine an applicable usecase, you could do this:
The Hook modifier is linked to an empty that's been scaled by -1 along the x axis, to invert the first inversion by the mirror modifier.
You must also make vertex groups, with a .R
and .L
in the names, and set one of them to all the vertices of the shape you want flipped. Select the other Vertex group in the Hook modifier