Realize Node in geometry node causes some faces to Flip
When I try and add a realize instance node (need to do this since object will be exported to stl to 3D print).
Based off of question. Round / smooth the end points of curve in geometry nodes
How can I prevent these faces from flipping when using the realize node?
Some of the faces are flipped see animation.
Note: I tried doing the mesh to curve and curve to mesh trick but that didn't work.
I also tried this suggestion Recalculate normals of an object using geometry nodes (it flipped more faces)
Attached file below: